package com.yanqu.road.server.cmd.union.cross;

import com.yanqu.road.entity.player.CrossUserBaseInfo;
import com.yanqu.road.pb.union.UnionProto;
import com.yanqu.road.server.cmd.CrossCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.logic.MessageHelper;
import com.yanqu.road.server.manager.union.CrossUnionMgr;
import com.yanqu.road.server.manager.user.CrossUserMgr;
import com.yanqu.road.utils.YanQuMessageUtils;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.Protocol;

@Cmd(code = Protocol.C_UNION_QUIT, desc = "退出联盟")
public class CrossQuitUnionCmd extends CrossCommand {


    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        return true;
    }

    @Override
    public void execute(YanQuMessage packet) throws Exception {


        CrossUserBaseInfo userBaseInfo = CrossUserMgr.getCrossUserBaseInfo(packet.getPlayerId());
        if(userBaseInfo == null){
            ret = GameErrorCode.E_USER_NO_FOUND;
        }else {
            ret = CrossUnionMgr.quitUnion(userBaseInfo);
        }
        UnionProto.UnionQuitRespMsg.Builder respMsg = UnionProto.UnionQuitRespMsg.newBuilder();
        respMsg.setRet(ret);
        MessageHelper.sendPacket(serverId, packet.getPlayerId(), YanQuMessageUtils.buildMessage(Protocol.U_UNION_QUIT, respMsg));
    }

    @Override
    public void sendData() {

    }
}
